Job Lot - Development

A full-length prototype of one "stick" for the Job Lot sculpture.


At over two metres tall, the acrylic tube prototype is stuffed full of blue latex gloves alongside all maner of detritus from the mobile phone manufacturing process. There are many videos online that document the manufacturing process. By watching them and drawing what I saw, I  recorded all the redundant objects that form part of the overall manufacturing process but that are not present in the final commercial object. For instance, latex gloves, electrical tape, bulldog clips, earphones, lanyards, glasses, fake nails... These objects will create the bright colours of the different sticks used throughout the sculpture. 

At the top of the prototype is a mobile phone (from Clifford Chance) held in place by a selfie stick cast in blue resin. The phone will be plugged into the mains using the red USB charging cable that runs through the stick's centre. This fastening mechanism has been the source of great difficulty! In the end, I resorted to casting additional elements in black resin to add to the selfie stick that enables the phone to be suspended correctly. Furthermore, the casting process is a new medium for me and a considerable learning process. 


To Costly to Consider - Development

Too Costly to Consider will include both a multi-channel video and sculpture.


The video's development has stemmed from two concepts, the screen as a place of transition and the gaze (looking at the product, looking at the images displayed, and looking at looking). The TV manufacturing process was again the starting point for the video piece. While watching videos of the assembly lines, I recorded how the worker's bodies interacted with the screen at different stages of manufacture, especially their continuous eye contact with the product and their repetitive actions. I also filmed the process of watching TV and focused again on the presence of continuous eye contact with the screen. 

To interrogate the screen's construction, I then repeatedly recorded a TV screen playing the videos of the worker and the viewer. This repeated playing and recording disrupt the image, and the screen's construction becomes part of the visual aesthetic. The video's timecode also slows, and the movements and glances depicted become more deliberate. 

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To Costly to Consider - Development

The sculptural element of Too Costly To Consider involves the deconstruction of TVs to reflect on the complex combination of materials needed to translate electrical current into moving images. To achieve this, I have recorded myself dismantling LED TVs and have researched how the different combination of materials generates an image - from the polarised films, LED arrays and liquid crystal display to the resource-heavy motherboard and electrical wiring. My work to date has involved experimenting with how the elements of the screen can be repurposed to obstruct, reflect or magnify moving image.